The Asphodel improvement is unlocked with Early Empire. To obtain Mediocre Shades, you need to have an Asphodel improvement in the city the citizen died. For every Mediocre Shade you own, gain +10 gold per turn. Can only be built on tiles that have at least +4 Appeal.įields of Asphodel: for every dead citizen that is assigned here, gain one of the new resource Mediocre Shade. Also, the Elysium district is unlocked with Early Empire. To obtain Virtuous Shades, you need to have an Elysium District in the city the citizen died. For every Virtuous Shade you own, gain +3% of your treasury per turn. If an Undead Legion kills an alive unit, gain 2 dead citizens, which are immediately assigned.Įlysium: for every dead citizen that is assigned here, gain one of the new resource Virtuous Shade. If an alive unit kills an Undead Legion, gain 10% of your current Faith as income for just that turn. Requires 4 of any kind of Shade to produce. All of the dead citizens go to Punishment. If there are 2 or 1 citizen, the Furies fo nothing) they are activated in. They are a unique unit with an ability of killing 1/4 of the citizens of the city (unless there are 1-5 citizens, instead they kill the number of citizens -2. Instead of Great Generals, you instead unlock Furies. Builders, the Elysium District and the Punishment District can now be bought with Faith. BUT if you don't have the district/improvement in the city the citizen died, and they are assigned to it, the citizen will be deleted. If the National Park tile is in another civ's border, they lose -5 Loyalty per turn.įor every citizen that dies, there is a 1/4 chance that they will be assigned to the new district Elysium (replaces Entertainment Complex), a 1/4 chance they will be assigned to the new district Punishment (replaces Encampment) and a 2/4 chance they will be assigned to the new tile improvement Fields of Asphodel. If this happens, Culture Bomb the tiles if they're neutral. Able to create National Parks on a four-tile group even if 1-2 of the tiles are in neutral or other civ's territory. Able to build the unique unit Conservationist.Ĭonservationist: Able to create National Parks, but they have 20 charges. Naturalist: Able to build Naturalists with Production and Gold, and able to build National Parks on sea tiles.Ĭonservationist: National Parks generate 100% more Tourism and +50 Faith. How to Unlock: Demolish an agricultural improvement (100% chance)Īmateur: No longer able to build Farms, but every tile gives +1 Food.Īpprentice: No longer able to build Plantations, but every tile gives +2 Food and +5 Culture (stacks with Amateur) When defending from a GDR, there is a 25% chance to turn the attacking GDR into one of your Hijacked GDR. This unit has -5 Combat Strength from the original GDR, but has only 1 Uranium per turn maintenance. It's basically a GDR that's been hijacked. ![]() Hijacked GDR: Only obtained when you capture a city with a GDR in its borders. Training Course: +1 Movement to all units trained in a city with a Training Course (stacks with Corporal promotion), -50% Production to build units in a city with a Training Course AND an Industrial Zone. General: Unlocks a new unit, the Hijacked GDR. Sergeant: +3 Great General points across your civ. Private: Unlocks a building in the Encampment, the Training Course.Ĭorporal: +1 Movement to all units trained in a city with a Training Course. How to Unlock: Go to war (90% chance to unlock)
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